Vault Heist Run

Gather at the lobby console and use it, or crouch beside it, to start the countdown. Jump across the Vault Approach, weave through the Signal Corridor and cross the Counting Hall. Each stage ends at a lit gate that sends you to the next checkpoint.

Climb the Machine Loft, clear the Furnace Bypass and follow the doubled-back walkway through Service Switchbacks. Sunken Stores drops below the entry deck before Cold Storage leads toward the narrow ledges of Broken Passage and Crown Exit. A fall returns you to your current stage and adds 5 seconds to your time.

Finish all twelve stages to record your escape time. Each runner has a separate clock, and the lowest completed time including penalties wins. Personal bests survive Save & Quit; an interrupted run resumes at the stage each runner reached. Allow 10–28 minutes for 1–4 players. Late arrivals wait for the next heat. This is a vault-themed parkour time trial: there are no guards to fight, loot to collect or locks to solve. Adventure mode keeps the course intact.

Open the .mcworld file to import Vault Heist Run, then choose it from Play > Worlds. No experiments or pack setup are needed.
Gather every runner on the lobby slab, then use the console in the middle or crouch beside it for 1.5 seconds. Wait for the countdown.
Jump along the decks and reach the platform under each lit gate. Follow the service catwalk around its turns and keep going until you clear Crown Exit.
After a fall, retry your current stage with 5 seconds added. Read your completed time in chat after the last stage, then use the lobby console for another heat once everyone has finished or left. To leave a run, crouch in the middle of your stage's first pad for 5 seconds; once you have finished, crouch by the console for 3 seconds to end the round for everyone.
